AI Insights · Timothy · September 2022
Top 5 Crime Games on Android in UAE Q3 2022
In Q3 2022, the top crime games on Android in the UAE showed varied trends in downloads, revenue, and active users. Data from Sensor Tower provides detailed insights.
The third quarter of 2022 brought diverse performance trends for the top 5 crime games on the Android platform in the United Arab Emirates. Here’s a closer look at how each game fared in terms of weekly downloads, revenue, and active user activity.
Mafia City from Phantix Games saw fluctuations in its weekly revenue, which started at $9.8K in late June and dipped to $3.5K by mid-July. The revenue then saw a modest recovery, reaching $6.8K by the end of September. Weekly downloads for the game were relatively stable, hovering around 1K in early July and ending the quarter at 640. Active users experienced a slight downward trend, starting at approximately 4.9K and closing the quarter at 3.8K.
The King of Fighters ALLSTAR by Netmarble exhibited an interesting revenue pattern, peaking at about $1.6K in early September and ending the quarter at $754. Download numbers showed a gradual increase, starting at 86 and peaking at 254 at the end of August. Active users also displayed growth, beginning with 188 and reaching a high of 364 in early September before settling at 259 by the end of the quarter.
June's Journey: Hidden Objects from Wooga experienced consistent weekly revenue, with figures ranging between $377 and $667, peaking at $635 in late September. Downloads were stable, starting at 143 and ending at 127. The game saw a rise in active users from 1.2K to 1.6K by mid-July, then fluctuated slightly to end the quarter at 1.1K.
Idle Mafia - Tycoon Manager by Century Games PTE. LTD. had lower revenue compared to its peers, with weekly revenue peaking at $835 in late June and ending at $415 in late September. Downloads were minimal, peaking at 50 in mid-September. Active users began at 420 and saw a decrease over the quarter, ending at 208.
City of Crime: Gang Wars from FingerFun Limited had a gradual increase in revenue, starting from $17 in mid-July and peaking at $455 in mid-September. Downloads also showed an upward trend, starting at 109 and peaking at 891 in mid-July before stabilizing around 63. Active users saw a significant increase from 1.2K to 2.4K by mid-July and then stabilized around 1.4K by the end of September.
Data sourced from Sensor Tower reveals these trends, offering more insights for those interested in the detailed performance of mobile games.